Alex Wilder, Runaway - Legendary
Whenever Alex Wilder or another creature you control enters, if you cast it from anywhere other than your hand, it gets +2/+0 and gains haste until end of turn.
Escapeā{2}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Alex Wilder, Runaway - Legendary
Alex Wilder, Runaway - Legendary
Whenever Alex Wilder or another creature you control enters, if you cast it from anywhere other than your hand, it gets +2/+0 and gains haste until end of turn.
Escapeā{2}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Original: $0.71
-65%$0.71
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Description
Whenever Alex Wilder or another creature you control enters, if you cast it from anywhere other than your hand, it gets +2/+0 and gains haste until end of turn.
Escapeā{2}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)











